Story: |
As
bizarre a story as I've seen in a fighting game. A lot of the
character stories have to do with the concept of a Shinobi clan
and an evil being called a Tengu. Other plots include a troubled
father-daughter relationship, evil cloning operations and the
standard martial-arts-as-self-betterment concept. There's very
little story development in the game other than to provide fodder
for some short and dramatic cinema scenes. |
Play Modes: |
Play
Mode |
Description |
Story |
Reveal
a character's story through several fights and cinema scenes. |
Vs |
Play
against a human opponent. |
Tag
Team |
1-4
players. 2 players per team. When both are out, the match is over. |
Sparring |
Practice
your moves (list of moves is accessible on pause menu) |
Survival |
Try to
defeat as many CPU opponents as you can without losing. Collect
items that appear after each victory. |
Watch |
Watch
two CPU players go at it endlessly. |
Record |
Record
a fight and save it to memory card for replay later on. |
Team
Battle |
3
characters on a team. Defeat the other team's characters to win. |
Controls:
|
Button |
Action |
Customizable |
Can be
changed on option screen. The "free" button is used to
counter enemy attacks (it often helps to hold backwards on the
d-pad when trying to counter). |