Mr. N64's Summary of The Legend of Zelda: 
Ocarina of Time'
s Story and Play Mechanics

Story:
Is the latest Zelda a sequel or prequel? Whatever you think, there's evidence to the contrary. It would appear that this game is a re-telling of the decade-old story of a lad named Link out to save the Kingdom of Hyrule from the evil powers of Ganon, using the all-powerful Triforce. The story has elements from all four previous Zelda games, and several new ones as well. Even though the core of the story is the same, the way in which it unfolds will keep you playing for hours on end.
 

Play Modes:

Play Mode Description
One-player Take on a solo quest as the Hero of Time.
 

Controls:

Button Action
Control Stick Move Link.
A The function of this button changes depending on what Link's doing. It does what the screen indicator says it does.
B Use Link's sword.
C Buttons Assign sub-screen items to the Left, Right or Bottom C Buttons. Top C talks to Link's fairy, when she has something to say.
Z When Link's fairy flies over an enemy, pressing Z will cause Link to lock on to it. He will move so that he always faces the targeted enemy. Z also cycles through sub-screens.
R R uses Link's shield to block attacks. R also cycles through sub-screens.
Start Brings up the map/items/clothing/quest status subscreens.

[Back to Review Contents... ]
[To Summary of the Gameplay Experience....]
[To Breakdown of Game Elements....]

©1998 Mr. N64's N64 Corner